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​Roain Homunculus- CR: 1

Story
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Homuncili have become a sort of fashion statement around the magic city of roa. They varry widely in form and function but are offten sat upon there masters sholders or draped off there clothing.
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They utility they serve is nothing to be balked at knowing everything there master knows means taking care of tasks around there shop or home.
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Shop keepers send them flying from there perch to collect the wand the vistor bought.
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Nannys have them dance about or rock the crib of the noble children they watch.
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The skys of the city are nearly crowded with the flying creatures sending word back and forth or waving flags of advertisement. The craft of creation has become so perfected in the city nowhere else will one find more complex and inexpensive minions.
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​ Combat
Preferring to flee unless directly ordered by there masters the Homunculus tend to attack and retreat using there flight as much as possible.
​stats
Homunculus
Tiny Construct (Homunculus) Natural
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Armor Class 13 (Natural Armor)
Hit Points 5 (2d4)
Speed 20 ft., fly 40 ft.

STR DEX CON INT WIS CHA
4 15 11 10 10 7
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Skills Stealth +5
Senses Darkvision 60 Ft.
Languages Understands The Languages Of Its Creator But Can't Speak
Immunities Poison
Condition Immunities Charmed, Poisoned
Challenge 0
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Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
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Sence Master. Knows the direction of its master and there emotional state.
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ACTIONS
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Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit:5 (1d6) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be Poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead Poisoned for 5 (1d10) minutes and Unconscious while Poisoned in this way.
​Creation
Crafting a homunculus is something of an industry in Roa. Alchemists make custom versions for around 250 gold but a standard Homunculos (Described above) are made in bulk and cost a measly 25 gold. You can command up your Charisma modifier at once. Vendors would advice aginst binding with that many however as there unsure what it might do to you.
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Binding a Homunculous is simple enough simple hold the inactive creature in your hand and focus your magic, Using a first level spell slot to give it life. If it dies you take 1d6 damage.
​ Variants
Speaking -
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