
Druid Outcast - CR: 4

Story
Baylek the Outcast was expelled from the Lolora coven because he dared to expand nature’s reach in ways he felt their puny minds could not grasp.
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For 12 years, he lived in the grove researching in and maintaining the gIlthus Tree. He made great effort to distribute the fruit and its seeds that the tree produced. These seeds when planted would eventually grow into Twig Blights which would spread quickly across the lands. He wanted to spread the horrid creatures as far as he could and pressured the local goblins into helping with the distribution of the seeds.
Belak eventually managed to captured Sir Braford and make them the first supplicants of the tree. They were under his control and he used them to help defend the tree.​
Combat
Opens with Feymarked Crossbow.
Casts Spike Growth and Flaming sphere first. than entangle. Turns into Dretch for stinking cloud. Turns into rats if things get hariy. Meld into stone to escape if defeated.
​stats
Baylek the Outcast
Medium Humanoid (Elf - Fallen) Lawful Evil
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Armor Class 12 (Leather armor)
Hit Points 25 (5d8+1)
Speed 30ft.

STR DEX CON INT WIS CHA
18 18 10 12 20 9
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Senses Passive Perception 18
Skills: Perception +4, Nature +3, Medicine +4
Languages Common, Druidic, Lucan
Challenge 4
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Monstrous shape: Due to his evil connections Baylek can turn into the following creatures as a bonus action. Swarm of rats, Dretch, or Constrictor Snake.
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Spell Casting: The Outcast is a 5th level spell caster. Its spell casting modifier is Wisdom (Spell save DC 16, +9 to hit with spell attacks) The Outcast has the following spells prepared:
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1st level: (4 slots)
Entangle, Thunderwave, Fog Cloud
2nd level: (3 slots)
Flaming Sphere, Spike Growth
3rd level: (2 slots)
Meld into stone
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ACTIONS
Feymarked Crossbow: Ranged Weapon Attack: +8 to hit, range 80 ft./320 ft., one target. Hit: 10 (1d10 +5) piercing damage. if hit Farie Fire is cast centered on that target. (2 times)

​Alternitive stats
Gilthius Twigblight
SmallPlant (Twigblight) Natural Evil
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Armor Class 16 (chain shirt, shield)
Hit Points 11 (2d8+2)
Speed 30ft..

STR DEX CON INT WIS CHA
13 14 12 11 10 10
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Skills Perception +2
Senses Passive Perception 10
Languages Common, Dwarven
Challenge 1/8
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ACTIONS
Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1 piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Arquebus Rifle: Ranged Weapon Attack: +2 to hit, range 30 ft./400 ft., one target. Hit: 8 (1d10 + 2) piercing damage.

​Alternitive stats
Undead Human Knight
Medium Undead (Sir Braford) Natural Evil
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Armor Class 18 (Plate armor)
Hit Points 52 (8d8+2)
Speed 30ft..

STR DEX CON INT WIS CHA
12 11 14 11 11 15
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Senses passive Perception 10
Languages N/A
Challenge 3
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ACTIONS
Shatter Spike (Greatsword): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) Slashing damage.
Feymarked Crossbow (Heavy Crossbow): Ranged Weapon Attack: +2 to hit, range 100 ft./400 ft., one target. Hit: 5 (1d10 ) piercing damage.
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Hurl: If Sir Braford has a target grappled he my throw them. Dealing 10 (2d6) Bludgeoning or half as much on a Dexterity save 12 or higher. If Braford hurled a target at another target both are subject to the same save and damage.
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ReACTIONS
If attacked in Melee - Grab: a Strength (+4) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use). If you succeed, you subject the target to the Grappled condition. Wail grappled this way the target is also restrained.
