
Merchant

The door chime rings out as you enter the shop. Two display counters on either side of the 10ft room are being Examined by some customers who chat quietly among themselves. Two shelves packed full with the shops inventory bisect the room in the center, in the beck corner a small table with a record player bathes the shop with gentle music. a small house cat sleeps in a well worn chair besides it.
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a WOODEN COUNTER with some valuable looking RARITIES AND prized items ARE on the far side of the room behind WHICH the merchant sits on a stool scribbling in a accountant's Ledger and answering patron questions about the supply.

THE MERCHANT appears to be a happy looking Pross with a toothy smile and nOSTRIDIANIAN CLOTHING. BETWEEN CONVERSATIONS THEY TAKE THE SPARE DRAG FROM A BLUE GLASS HOOKA ON THE COUNTER TO THERE SIDE.
Supply
Quests, Favors, and Discounts
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players WHO MAY WANT TO TRY AND BECOME CLOSER OR EARN A DISCOUNT FROM THE MERCHANT CAN ATTEMPT TO PULL SOME OF THE FOLLOWING OUT THE VENDOR WITH HONEYED WORDS.
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ROLL 1D8
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sabotage A COMPETITOR
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fIND STOLEN ITEM
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IDENTIFY A ITEM
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TRADE AN ITEM
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preform A HEROIC DEED THAN ADVERTISE MY SHOP
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ware THIS ITEM FOR THE DURATION OF YOUR NEXT ADVENTURE.
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test THIS UNSTABLE ITEM, IT'S EFFECTS AREN'T DANGEROUS, BUT ARE EXTREMELY UN PREDICTABLE.
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locate A WAGON SHIPMENT OF MY SUPPLY THAT WAS SAPOSED TO ARRIVE TWO DAYS AGO.